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Channel: Lee Edward McIlmoyle » Redefining Interactivity
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Redefining Interactivity, pt 6b – Why Can’t We Be Friends, pt 3 (RPGs)

ROLEPLAYING Okay, this article is a month overdue, so let’s get to it. Tabletop Roleplaying – game mechanics confusing; can’t get a group: tl;dr Version: Old School Gaming, Baby!! ‘Splain, Lucy...

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Interactive Storytelling Spiel

Okay, I’ve been super busy on The Art of Words lately, and haven’t had a chance to get the next segment of Redefining Interactivity ready. However, while I was searching this afternoon for a document...

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Redefining Interactivity, pt 6 – Why Can’t We Be Friends (the Strategy Game...

STRATEGY (Core Objective: Acquisition) Once again, sorry for the delay. My other projects are also being neglected; it’s not just you. All 14 of you. Listen, most of you have probably forgotten my sexy...

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Redefining Interactivity pt 6d – Why Can’t We Be Friends – Combat Games pt 1...

COMBAT (Core Objective: Survival) This is where I start to really get opinionated, but I’ll do my best to be objective and keep to the basic message of this chapter. It shouldn’t be too hard to...

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Redefining Interactivity 6d – Why Can’t We Be Friends – Combat –...

ACTION-ADVENTURE GAMES tl;dr Version: You can’t please all of the people all of the time, but I guess that’s not stopping you trying, is it? ‘Splain, Lucy Version: The cool thing about Action-Adventure...

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Why Can’t We Be Friends pt 6d – pt 3 – Fighting Games

FIGHTING GAMES tl;dr Version: Jump, Kick Left, Punch Left, Block Right, Down, Sweep Left, Up, Kick, Flip, OW!! My thumbs! ‘Splain, Lucy Version: When I was in my mid to late teens in high school, these...

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Redefining Interactivity pt 6 – Why Can’t We Be Friends – Platformers and...

PLATFORMER GAMES 2D animated sprite obstacle course Donkey Kong, Mario Bros., Pac Man, Frogger dated graphics/sound/gameplay/stories tl;dr Version: OMGWTFPIXELS!!!!! ‘Splain, Lucy Version: You see,...

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A Fait Accom-Plea – A Not-Quite Review of The Secret World [LimboInteractive...

Okay, right off the top, I’ll tell you, I’m not playing the game at the moment. But that’s not because I don’t want to. I do. In the worst way. I’m just broke, so I can’t afford to download and...

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The Night Goes On Forever

Good Morning, My Little Mackronauts, I’ve been watching the internets very carefully of late, and have concluded that I haven’t been doing it right. I don’t get much attention for my actual work, and...

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Testing Systems and Assumptions – a Redefining Interactivity supplement

I have been receiving a lot of traffic lately for my Redefining Interactivity series (still not finished; still going to finish it), which is encouraging, as I plan on doing a lot of editing and...

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